
Category: Reflection
2.4.19 – Overview of last Week and Planning for This Week
Last week I worked on narrowing down my ideas, as well as trying to decide what art style to use. In order to determine what art style I intend to use for my project, I created a survey that I want to analyse this week. I also worked on some more research towards my game comparison, which I may work on a little bit more this week, although I would like to focus more on beginning to create assets and concept art for my game instead.
I also began creating sketches and notes in my sketchbook last week, some of which I have already uploaded to my blog, and some of which I will upload this week.
27.3.19 – Narrowing Down My Aims for Representation
When I initially came up with the concept for this project, the first ideas I had for what symptoms to represent within my game level demo were migraine aura, fatigue, and brain fog. Having considered the pros and cons of other symptoms that could be represented, I feel that it would be best to stick to these three ideas.
One reason for this is that I already have a few ideas for how to represent them, as I’ve discussed in previous posts. Another reason is that I experience these on a daily basis, meaning that it would be easier for me to create a relatively accurate representation of them in comparison to other, more unfamiliar symptoms.
Unfortunately, I may end up having to narrow my ideas down even further depending on how well I am able to work over the next few weeks, however I am hoping to be able to start on the actual production of my game soon. Once I begin the production stage of my game, I will be able to see how well my ideas work in practice, and will be able to better determine whether I need to re-evaluate my goals and potentially make adjustments to my ideas.
26.3.19 – Overview of Last Week and Plans for This Week
Unfortunately, last week I didn’t manage to do everything I intended to. This was mostly due to a CFS/ME flare that was triggered by a trip that I went on. Luckily, I was able to do some work on the Friday, including analysing/publishing my survey results.
This week I would like to try and complete the work that I wanted to do last week, including more research and a comparison of my concept with other games. If possible, I would like to finalise my research and start creating concept art, as well as potentially working on starting to create some assets at the end of the week, although these would mainly just be initial ideas and experiments with the art style I’m going to use.
After last week, I feel that I may have to re-evaluate my goals for how much I want to create over the course of this project. I think this week I will try to narrow down what aspects of my concept I want to focus on.
20.3.19 – Review of Last Week and Planning for This Week
Last week I worked on creating mood boards and gathering reference images for the sorts of assets I want to create. I used a lot of my own photos, but also gathered some from online.
I also made posts that went into more detail about my game concept and what kind of assets and ideas I want to include in my game.
This week I would like to try and finish the majority of my planning and research, including going into even more detail about the concept for my game. One aspect of my concept that I would like to focus more on this week is the representation of chronic illness/disability. I need to look into more ways I can represent certain symptoms, as well as deciding what symptoms I would actually like to represent. I have a few ideas already, as well as a few suggestions from my survey results, which I would like to analyse at some point this week.
12.3.19 – Overview of Week 1 and Planning for Week 2
Last week I worked on creating my blog, including uploading my project proposal and time management plan. I also managed to create a survey, which I initially planned to do this week. This means that I’m already slightly ahead of schedule in terms of my research. I now need to work on producing mood boards and mind maps about my concept in order to further develop my ideas. I may begin working on some of my other research too, although this depends on how quickly I am able to complete my mind maps and mood boards.
I also need to create posts detailing the kind of themes and topics I want to include in my game level demo. I plan on doing this at some point this week – hopefully today or tomorrow. These posts will include lists of the sort of assets I need to create, as well as the game mechanics I would like to include, however whether I actually include some of these will be influenced by my survey results and research.